Key Takeaways
- The CEO of Microsoft has dubbed Call of Duty: Black Ops 6 a big success.
- The announcement was influenced by a high concurrent player peak, record-breaking day-one figures, and attracting a large number of new Game Pass members.
- The popularity of Black Ops 6 supports the idea that more Call of Duty games should have longer development times.
The long-running franchise has seen a significant victory with the release of Black Ops 6, and Microsoft executives are as enthusiastic about the game as players are.
With the release of Black Ops 6, Call of Duty has recovered from a decline in popularity caused by the largely negative reception to Modern Warfare 3.
With a greater player peak, the game has surpassed the two most recent Modern Warfare games on Steam. During an earnings call last week, Microsoft CEO Satya Nadella declared that the release of Black Ops 6 was the largest Call of Duty game ever.
Black Ops 6’s success in a variety of categories, including a record-breaking number of day-one sales and Game Pass subscribers, was responsible for this remarkable statement.
Black Ops 6 was the first Call of Duty game to be available on Game Pass on the first day after Microsoft acquired Activision Blizzard.
Nadella explicitly mentioned the enormous amount of new subscribers, which is apparently a major factor in the title’s success.
Despite initial predictions that these Game Pass subscriptions would reduce regular sales of Black Ops 6, the game has been doing very well because of the great buzz around it.
It appears that a compelling argument has been made for allowing upcoming Call of Duty games more time to mature before release, as Black Ops 6 has satisfied both players and the franchise’s owners after four years of development.